- 5 kills+15.00
- 8 assists+10.00
- 2 deaths-3.50
- Team win+1.00
Know the game. Make the call.
Quick answers, clear squad rules and a scoring lab you can actually play with.
Every point should make sense.
Use the calculator below to see the exact receipt for every score.
Fixed role-native scoring
Kills, assists and deaths reflect each role’s opportunity set. A +1 win and capped role-native bonuses complete the receipt. The Worlds 2025 replay uses this version; existing leagues retain the scoring version under which their points were earned.
| Role | Kill | Assist | Death | Native bonuses |
|---|---|---|---|---|
| Top | +3 | +1.5 | -1.5 | Damage share · GD@15 |
| Jungle | +2.5 | +1.75 | -1.5 | Kill participation |
| Mid | +3 | +1.5 | -1.5 | DPM · GD@15 |
| BotActive role | +3 | +1.25 | -1.75 | DPM · CSM |
| Support | +1.5 | +2 | -1.25 | Kill participation · VSPM |
Bonuses use fixed public thresholds and cap at +2 each. Series are averaged to the games needed to win before a small progression bonus is added. Coefficients never change during a competition.
- 01Pick your role
- 02Build the stat line
- 03Read the receipt
See the points change as you play.
Choose a role, move the stat lines and see the receipt update instantly.
Bot: Farm rate, kills and clean wins make the BOT carry line move.
Move any stat line to follow its contribution into the receipt.
Bot coefficients.
- Kill
- +3
- Assist
- +1.25
- Death
- -1.75
- Game win
- +1
- Each native bonus
- 0 to +2, capped
- Captain
- ×2 game score
The role changes the inputs.
Damage per minute from 650–950 and CS per minute from 8–10 each scale to a capped +2.
Only the selected role's native stats feed this receipt. Values at or below the lower threshold add no bonus.